Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
and one more thing. i know when you convinced in something there no way and other person who can change your opinion but i ask you please use your brain and think about it otherwise we ll turn great game of all times into swamp.
Forum has gone all strange for me. There's quite a few threads spamming or duplicated on my screen? You?
HOWEVER
I think I know of a possible way to make it work.
Instead of being purely Full loot, make it so each player has a PvP Counter. Or a Faction Counter so to speak. How it would function would be simple.
Say there were two players. Player 1 with 10 Player kills (PK) and player 2 with none. If player 2 is attacked by player 1 and ends up dying he would lose a portion of his money but as long as he has a lower PK score than player 1 he will not drop any of his gear. However if the PK scores were reversed and player 2 had a higher PK score than player 1 then his equipped items have a CHANCE of dropping.
Now in the case of self defense, (using the example above) if player 2 that has a lower PK score is attacked first by player 1 and somehow does pull off that reversal and kills player 1, by the rules of self defense his PK counter will not rise if he killed player 1 as long as his PK counter was lower.
On another note with the second example given. If player 1 attacks player 2, player 2 pulls off the reversal and kills player 1, since player 1 had a higher PK score, player 1 would have a CHANCE to drop some equipped items. In the case of self defense the chance of dropped loot is slightly higher when pulling a reversal than being the attacker.
So... Risk versus Reward. You need to have background knowledge on your intended target if you plan on becoming a headhunter.
It's not that I'm scared. I like PvP in MOBA games like LOL. I just don't enjoy it in mmo. Many people do not enjoy it. And it could be easily abused.
You like it or not, games ARE for amusement and fun. And most people do not enjoy being killed as fast as they loot some cool item, just because people want to get it from them.
You drop your mats when you die and your gear is slowly getting destroyed from what I heard, but you can repair it. You get neg experience for deaths too. I think that's enough.
I don't know what's up with you, but it seems like you are trying to bully people into liking what you like, and you state you know better than them what will make them happy? WTF? That's seriously wrong.
i tryed to create a post and iv copied past the name of the person who i responded to. and once i clicked "post it" then forum started to act funny. it wouldnt let me post it becouse of that name. before i figured it out i clicked on post it like ten times but nothing happen and only after few day these messages appeared. its some dug of something. it was me but i didnt know that im spamming, so sorry about that. i cant delete it now so i edited a message.