Mag7spy wrote: » Sometimes you don't don't for 5+ years each or maybe you come back and play again. I'll give my mmorpg resume one more time. EQ, WoW, Shadowbane, City of heroes ( and villains), rift, age of conan, Swtor, champions online, Elder scrolls online , Neverwinter, guild wars 1+2, Black desert online, New world, Lost Ark. All played to different degrees of time, I have other mmorpgs as well but I don't really include them like AA sincei only had like 50 hours ish.
NiKr wrote: » Mag7spy wrote: » Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters. Yeah, and Noaani has said that he's played a ton of mmos too, yet iirc EQ2's rogue gameplay felt the most fluid to him. Mag7spy wrote: » Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO. Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid. Azherae already answered this. Mag7spy wrote: » As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking. And you then told multiple people (iirc) that they have no idea what "fluid combat means". To me that sounds like "only I know what it means and if you disagree with my subjective opinion - you're objectively wrong". Mag7spy wrote: » Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects. I mean, you've given EQ2 the same amount of effort I gave smth like Perfect World back in the day. You've tried it out for less than an hour, supported your preconceived notion and moved on. And then you blamed another person for not knowing how super late game BDO played and told them to "trust people who have played it superlate game and know better than you". This is my basis for saying that you're disrespecting others' opinions. And as for me not thinking that you've played a ton of games - that is falls. I'm sure you've experienced enough tab games to build an opinion on said games. I'm also sure that quite a few of those might've been poorer copies of their ancestors so they weren't as good as the top quality ones. And if you did in fact play the top quality ones, then I'd be interested in how long you played them. Because, as you said yourself, you only really understand how a game plays after you've played quite a bit of it. And if your answer to this is "I've played enough to understand that I dislike the underlying mechanics/combat" - that'd be completely understandable. That would explain your bias against tab games and would just support your opinion. It wouldn't make that opinion the only correct one, but at least it'll be completely understandable. I mainly have the exact same opinion. GCD feels like utter shit. I could barely play FF14 because 2.5 fucking seconds of waiting is torture for my adhd brain. But from what I've seen, once you get to top lvl, there's enough skill variety and combat complexity that you're glad that you have that gcd. I might not fully enjoy that, but I wouldn't say that this kind of combat can't be fluid when played properly. If you manage to weave the non-gcd abilities in-between the gcd ones and have a 10+ constantly-casted ability streak - to me that seems fluid. Yes, it's not as flashy as BDO's dashing around and directional attacks, but it has its own fluidity. And if I can say that about the longest gcd in the genre (afaik), I'm sure other tab mmos can have at least a class or two that can feel super fluid.
Mag7spy wrote: » Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters.
Mag7spy wrote: » Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO. Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid.
Mag7spy wrote: » As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking.
Mag7spy wrote: » Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects.
Mag7spy wrote: » NiKr wrote: » Mag7spy wrote: » Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters. Yeah, and Noaani has said that he's played a ton of mmos too, yet iirc EQ2's rogue gameplay felt the most fluid to him. Mag7spy wrote: » Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO. Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid. Azherae already answered this. Mag7spy wrote: » As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking. And you then told multiple people (iirc) that they have no idea what "fluid combat means". To me that sounds like "only I know what it means and if you disagree with my subjective opinion - you're objectively wrong". Mag7spy wrote: » Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects. I mean, you've given EQ2 the same amount of effort I gave smth like Perfect World back in the day. You've tried it out for less than an hour, supported your preconceived notion and moved on. And then you blamed another person for not knowing how super late game BDO played and told them to "trust people who have played it superlate game and know better than you". This is my basis for saying that you're disrespecting others' opinions. And as for me not thinking that you've played a ton of games - that is falls. I'm sure you've experienced enough tab games to build an opinion on said games. I'm also sure that quite a few of those might've been poorer copies of their ancestors so they weren't as good as the top quality ones. And if you did in fact play the top quality ones, then I'd be interested in how long you played them. Because, as you said yourself, you only really understand how a game plays after you've played quite a bit of it. And if your answer to this is "I've played enough to understand that I dislike the underlying mechanics/combat" - that'd be completely understandable. That would explain your bias against tab games and would just support your opinion. It wouldn't make that opinion the only correct one, but at least it'll be completely understandable. I mainly have the exact same opinion. GCD feels like utter shit. I could barely play FF14 because 2.5 fucking seconds of waiting is torture for my adhd brain. But from what I've seen, once you get to top lvl, there's enough skill variety and combat complexity that you're glad that you have that gcd. I might not fully enjoy that, but I wouldn't say that this kind of combat can't be fluid when played properly. If you manage to weave the non-gcd abilities in-between the gcd ones and have a 10+ constantly-casted ability streak - to me that seems fluid. Yes, it's not as flashy as BDO's dashing around and directional attacks, but it has its own fluidity. And if I can say that about the longest gcd in the genre (afaik), I'm sure other tab mmos can have at least a class or two that can feel super fluid. Yes because the depth of a action mmorpg is different then a tab target mmorpg. The depth of the combat for EQ2 from a actions stand point is not going to change overall that much as i doubt GCD is going to get lifted as the videos did not show that I had linked for late game. If he wants to prove me wrong he can go ahead but he has refused to give any examples for all his arguments from game mechanics to of course the combat I'm sure as well. I don't just believe something cause someone says something, of course i have to be held to the same standard and it is why I give examples on how the game functions (ie GCD) and video reference as well from eq2 as well as a game that has good flow. The only thing I trust is i'll be given bias, even more so if you didn't take both tab target and a heavy action mmorpg to end game with pvp as well on top of it. If we are talking about tab target games without GCD they do exist but its a different discussion from there because they are not bound by the start then stop (repeat). Again I've said this before when i played swtor I thought it was sick, though over time perception and experiencing other games can change it and you can see where things can grow and where they are leading.
Azherae wrote: » Mag7spy wrote: » NiKr wrote: » Azherae wrote: » Two reasons: 1. Most MMOs are bad. 2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not. So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era. The biggest argument against this that I can see is literally being as old as Dygz and just having enough time in your life to have played several great mmos for 5++ years each. Though even then, we've only got, what, around 25-30 years of "mmos"? So it's not like you could play too many of them. But yeah, even when I was starting out with L2, I tried perfect world, I tried just a bit on aion, a bit of MU online, some BDO later on, some B&S and was thinking of trying AA too - but through all those tryouts L2 was still better for my preferred gameplay. And having tried WoW way later in my gaming career, I'm glad that I didn't waste money on it back when it was limited cause that would've been a huge waste of $15. Sometimes you don't don't for 5+ years each or maybe you come back and play again. I'll give my mmorpg resume one more time. EQ, WoW, Shadowbane, City of heroes ( and villains), rift, age of conan, Swtor, champions online, Elder scrolls online , Neverwinter, guild wars 1+2, Black desert online, New world, Lost Ark. All played to different degrees of time, I have other mmorpgs as well but I don't really include them like AA sincei only had like 50 hours ish. Given this amount, I can tell you that it is insufficient to convince me that you have played enough MMOs to hold the opinions you hold as strongly as you do. I'm not saying you're wrong to have those opinions, just that they don't convince me, so with that list, there is no point at which you will say "I played a lot of Tab Target MMOs they are all like X" and I go 'Oh that's fair I agree with your position'. Strengthen your position by increasing your understanding, and then talking will make more sense. Otherwise I, for one, am forced to ignore you simply because you take up too much time for no benefit to Intrepid.
Mag7spy wrote: » NiKr wrote: » Azherae wrote: » Two reasons: 1. Most MMOs are bad. 2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not. So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era. The biggest argument against this that I can see is literally being as old as Dygz and just having enough time in your life to have played several great mmos for 5++ years each. Though even then, we've only got, what, around 25-30 years of "mmos"? So it's not like you could play too many of them. But yeah, even when I was starting out with L2, I tried perfect world, I tried just a bit on aion, a bit of MU online, some BDO later on, some B&S and was thinking of trying AA too - but through all those tryouts L2 was still better for my preferred gameplay. And having tried WoW way later in my gaming career, I'm glad that I didn't waste money on it back when it was limited cause that would've been a huge waste of $15. Sometimes you don't don't for 5+ years each or maybe you come back and play again. I'll give my mmorpg resume one more time. EQ, WoW, Shadowbane, City of heroes ( and villains), rift, age of conan, Swtor, champions online, Elder scrolls online , Neverwinter, guild wars 1+2, Black desert online, New world, Lost Ark. All played to different degrees of time, I have other mmorpgs as well but I don't really include them like AA sincei only had like 50 hours ish.
NiKr wrote: » Azherae wrote: » Two reasons: 1. Most MMOs are bad. 2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not. So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era. The biggest argument against this that I can see is literally being as old as Dygz and just having enough time in your life to have played several great mmos for 5++ years each. Though even then, we've only got, what, around 25-30 years of "mmos"? So it's not like you could play too many of them. But yeah, even when I was starting out with L2, I tried perfect world, I tried just a bit on aion, a bit of MU online, some BDO later on, some B&S and was thinking of trying AA too - but through all those tryouts L2 was still better for my preferred gameplay. And having tried WoW way later in my gaming career, I'm glad that I didn't waste money on it back when it was limited cause that would've been a huge waste of $15.
Azherae wrote: » Two reasons: 1. Most MMOs are bad. 2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not. So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era.
NiKr wrote: » Mag7spy wrote: » Well anyone can ignore any information and believe what they want to believe humans are compatible of that. Though if you feel your point is strong and someone shows you something you can easily counter and show them something else and have them understand what you mean why something else is better. But when your point is only I said so and you don't want to back it up it just becomes weaker but you are still fully able to believe whatever you want. I'm curious and I don't remember if you've mentioned it before, but have you played WoW at all? It was literally the biggest mmo out there and I've heard countless people praise its combat for its fluidity and responsiveness. If you disagree with that, you'd be arguably objectively wrong because more people enjoyed that game's combat than BDO's one. And if you agree than you'd agree that tab games with gcd can be fluid. Seems like a bit of a catch 22 to me.
Mag7spy wrote: » Well anyone can ignore any information and believe what they want to believe humans are compatible of that. Though if you feel your point is strong and someone shows you something you can easily counter and show them something else and have them understand what you mean why something else is better. But when your point is only I said so and you don't want to back it up it just becomes weaker but you are still fully able to believe whatever you want.
Azherae wrote: » Mag7spy wrote: » NiKr wrote: » Mag7spy wrote: » Now you are skewing my words by saying I'm saying his time was worthless in a aspect that doesn't make sense as why would you be playing something else during that time of the game. Time frames and context matters. Yeah, and Noaani has said that he's played a ton of mmos too, yet iirc EQ2's rogue gameplay felt the most fluid to him. Mag7spy wrote: » Its not narrowminded as you can clearly see in the video on EQ that it is stagged gameplay with high gcd. Saying your combat is fluid for the sake of saying it doesn't hold weight, i don't take bias into account i take facts on what is shown and explained. The same way i explained my reasoning for fluid combat with BDO. Global cooldowns are pretty much turn based combat, and turn based combat is not fluid. Enjoying the combat and likely it, have nothing to do if a combat is fluid or not. I can like swtor combat and say i enjoy the movement with it but being fluid is a different meaning all together. Remember im talking about everquest not L2 so you can't compare your game without global cooldowns that would be a different topic on that games being fluid. Azherae already answered this. Mag7spy wrote: » As far as disrespect goes I think that is a silly concept to compare to my comment. He simply said EQ2 was fluid, I disagreed and shared my fact on my thoughts on what makes fluid combat and pointed out reasons why I don't find EQ2 as fluid or a good example among tab target games. I'm not going to bs around I'll get to the point and provide examples, show videos, explain my points and i also installed and jumped on the game to ensure what I was saying was holding up with camera facing and attacking. And you then told multiple people (iirc) that they have no idea what "fluid combat means". To me that sounds like "only I know what it means and if you disagree with my subjective opinion - you're objectively wrong". Mag7spy wrote: » Yet you are going to say I'm disrespectful and not even slightly giving the benefit of doubt without actually putting effort in? Now to me this is the first time you actually have been disrespectful. Not to mention i feel liek i have the impression you think i havn't played tab target mmorpgs for more then a shall amount of time like im not speaking from experience. I've played mmorpgs since i was a child i know plenty about them... And i know plenty about modern ones from their bad aspects as I'm very critical of them and their good aspects. I mean, you've given EQ2 the same amount of effort I gave smth like Perfect World back in the day. You've tried it out for less than an hour, supported your preconceived notion and moved on. And then you blamed another person for not knowing how super late game BDO played and told them to "trust people who have played it superlate game and know better than you". This is my basis for saying that you're disrespecting others' opinions. And as for me not thinking that you've played a ton of games - that is falls. I'm sure you've experienced enough tab games to build an opinion on said games. I'm also sure that quite a few of those might've been poorer copies of their ancestors so they weren't as good as the top quality ones. And if you did in fact play the top quality ones, then I'd be interested in how long you played them. Because, as you said yourself, you only really understand how a game plays after you've played quite a bit of it. And if your answer to this is "I've played enough to understand that I dislike the underlying mechanics/combat" - that'd be completely understandable. That would explain your bias against tab games and would just support your opinion. It wouldn't make that opinion the only correct one, but at least it'll be completely understandable. I mainly have the exact same opinion. GCD feels like utter shit. I could barely play FF14 because 2.5 fucking seconds of waiting is torture for my adhd brain. But from what I've seen, once you get to top lvl, there's enough skill variety and combat complexity that you're glad that you have that gcd. I might not fully enjoy that, but I wouldn't say that this kind of combat can't be fluid when played properly. If you manage to weave the non-gcd abilities in-between the gcd ones and have a 10+ constantly-casted ability streak - to me that seems fluid. Yes, it's not as flashy as BDO's dashing around and directional attacks, but it has its own fluidity. And if I can say that about the longest gcd in the genre (afaik), I'm sure other tab mmos can have at least a class or two that can feel super fluid. Yes because the depth of a action mmorpg is different then a tab target mmorpg. The depth of the combat for EQ2 from a actions stand point is not going to change overall that much as i doubt GCD is going to get lifted as the videos did not show that I had linked for late game. If he wants to prove me wrong he can go ahead but he has refused to give any examples for all his arguments from game mechanics to of course the combat I'm sure as well. I don't just believe something cause someone says something, of course i have to be held to the same standard and it is why I give examples on how the game functions (ie GCD) and video reference as well from eq2 as well as a game that has good flow. The only thing I trust is i'll be given bias, even more so if you didn't take both tab target and a heavy action mmorpg to end game with pvp as well on top of it. If we are talking about tab target games without GCD they do exist but its a different discussion from there because they are not bound by the start then stop (repeat). Again I've said this before when i played swtor I thought it was sick, though over time perception and experiencing other games can change it and you can see where things can grow and where they are leading. You appear to be incapable of non-binary thought, so you're gettin' ignored. The reason I consider it important to tell people when they are getting onto my ignore list is because it apparently has an effect on whether or not I see messages when they quote me or @ me in threads. As per my usual you can assume that I'll still read any post you make that another person bothers to quote, since that might imply it is important. I hope your capacity to see nuance improves.
Mag7spy wrote: » at the moment the main discussion is Eq 2 is not smooth ok here are the reasons and videos.
NiKr wrote: » Mag7spy wrote: » at the moment the main discussion is Eq 2 is not smooth ok here are the reasons and videos. I don't see a gcd. I'd need @Noaani to explain this video a bit more, but I can't see the skills on the panel all refreshing together when one is used.https://www.youtube.com/watch?v=zR4qAR6RRN4
Mag7spy wrote: » It is doing GCD in a different way, notice how every time he uses a skill there is a bar that goes off akin to cast time. You sometimes have a few skills not affected by it or can be proced and you get more free attacks.
Azherae wrote: » Actually here's an interesting point I've just thought of, since I might as well talk even MORE, right? I personally feel that people who have played too many MMOs have generally played a lot of bad MMOs. Two reasons: 1. Most MMOs are bad. 2. If they had a particularly good MMO to play, since most good MMOs don't die, and don't get stale all that fast, they would have focused their time on that one and not had time to play too many others to the point where they would know if they were good or not. So, if you've played a lot of MMOs, I should just assume you played a lot of crappy knock-offs that came up in that era. If in 12 years someone tells me 'I played only Ashes of Creation for the last 8 years so I don't know much about how $Random2022MMO works, sorry', I want to be able to think of that person as as Person Of Culture (TM) and not 'some MMO noob who doesn't have real experience'. Only Gordon Ramsay goes around eating other people's poorly prepared food on purpose.
NiKr wrote: » Mag7spy wrote: » It is doing GCD in a different way, notice how every time he uses a skill there is a bar that goes off akin to cast time. You sometimes have a few skills not affected by it or can be proced and you get more free attacks. Aren't action games animation locked too? Or can you just spam 20 attacks at the same time if you have the fingers for it?
Mag7spy wrote: » You have animations you can't skip (you can cancel some animations) and have to play the animation. But this is the point, it needs to feel fluid between those animations and that is where the term fluid actually matters else it would feel clunky. Compared to if you were doing like EQ2 for example you use your skill, then your CD comes off and you can use your next skill. They have no reason for any between animations or motions so there is none and no reason to say something is fluid else you are just saying it for the sake of saying it. Fluidly is how does it feel in-between skills and your movement motions like dodge abilities and such that move your character forward. Does that mean tab has completely 0 fluidity no, responsive controls, being able to que your stuff ahead of time is great but that is not what I'm talking about with things feeling fluid. Those would just be things I expect with tab target.
Mag7spy wrote: » So what im getting at is there might have been something big that made people be like this is fluid an amazing, but that changes over time as the benchmark moves up on player expectations.
Dygz wrote: » I'm still trying to understand the purpose of the continued discussion when Ashes has both Tab Target and Action Combat.
Mag7spy wrote: » Azherae wrote: » NiKr wrote: » Mag7spy wrote: » What about throne and liberty? Waiting to see what they show. If it's f2p and available to me - definitely gonna at least try it. I'm 99% sure it's gonna be a p2w piece of shit, even if the game itself is semi-decent, so if it costs money - I ain't supporting that shit. It was supposed to be L3 back in the day (along with several other games) so I hope they manage to have a good game, but I really don't trust NCsoft to make a well-balanced non-p2w game. Current information indicates the P2W element will be low, but that's just 'promises to make sure it's fair'. Other clearer information around it however does indicate there are structures implied where it won't be 'direct' P2W in any real way Mag7spy wrote: » Wish this guy was a higher level but its still fine you can see the cooldown bar going off, its staggering the moves so he can't spam them all at once as systems in tab are different then combat. And staggered with a global cool down so its like starting a car, stopping, starting a car and stopping again. Not as bad as even older mmorps but its still not smooth with flow.https://www.youtube.com/watch?v=2yp0ijP1T3g So, if a Tab game doesn't have Global Cooldown, is it fine? If tab doesn't have global cooldown it break because its designed differently. Action combat is more about the movements being the timeframe between your next attack, and then being able to use other skills that flow or cancel it so you aren't able to spam everything instantly. In theory if you removed cooldown bars and the character has to do a full animation and you could use your next skill after and there was no global cooldowns perhaps that would be a start for tab target. Where you could be like this game does have a flow to actually talk about with it. Some traits AA did have I believe when you transformed into the demon form as that felt a bit more hybrid to me though still more on tab target side. So short form no global cooldown would be a step in the right direction in having that kind of discussion if it has good flow to it.
Azherae wrote: » NiKr wrote: » Mag7spy wrote: » What about throne and liberty? Waiting to see what they show. If it's f2p and available to me - definitely gonna at least try it. I'm 99% sure it's gonna be a p2w piece of shit, even if the game itself is semi-decent, so if it costs money - I ain't supporting that shit. It was supposed to be L3 back in the day (along with several other games) so I hope they manage to have a good game, but I really don't trust NCsoft to make a well-balanced non-p2w game. Current information indicates the P2W element will be low, but that's just 'promises to make sure it's fair'. Other clearer information around it however does indicate there are structures implied where it won't be 'direct' P2W in any real way Mag7spy wrote: » Wish this guy was a higher level but its still fine you can see the cooldown bar going off, its staggering the moves so he can't spam them all at once as systems in tab are different then combat. And staggered with a global cool down so its like starting a car, stopping, starting a car and stopping again. Not as bad as even older mmorps but its still not smooth with flow.https://www.youtube.com/watch?v=2yp0ijP1T3g So, if a Tab game doesn't have Global Cooldown, is it fine?
NiKr wrote: » Mag7spy wrote: » What about throne and liberty? Waiting to see what they show. If it's f2p and available to me - definitely gonna at least try it. I'm 99% sure it's gonna be a p2w piece of shit, even if the game itself is semi-decent, so if it costs money - I ain't supporting that shit. It was supposed to be L3 back in the day (along with several other games) so I hope they manage to have a good game, but I really don't trust NCsoft to make a well-balanced non-p2w game.
Mag7spy wrote: » What about throne and liberty?
Mag7spy wrote: » Wish this guy was a higher level but its still fine you can see the cooldown bar going off, its staggering the moves so he can't spam them all at once as systems in tab are different then combat. And staggered with a global cool down so its like starting a car, stopping, starting a car and stopping again. Not as bad as even older mmorps but its still not smooth with flow.https://www.youtube.com/watch?v=2yp0ijP1T3g
Mag7spy wrote: » Fluid is NOT EQ2 cast spell, sit for global cooldown, cast another spell while moving back, buff since its not effected by global cooldown, and then cast another spell.....